Scillias Whip
Scillias Whip
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type:
Flexible melee; control tool
rarity:
uncommon
material:
braided bullhide; linen core; brass-shot fall; resin-sealed grip
length:
270–300 cm (lash); 25 cm handle
weight:
520–650 g
handling:
One-handed control; reach, trip, and disarm
origin:
legality:
Restricted under harbor ordinances
Scillias Whip is a braided control lash associated with fixer Scillia Doge and operatives of the Silver Ledger in Vesper Quay. It serves as a non-lethal reach weapon, a tether for quick grabs, and a quiet signaling tool during quay audits logged at the Counting House. Wardens under Ilex Marr recognize its resin-wrapped grip and discreet seal-stamp as bonded gear; rivals from the Gutter Syndic consider it a nuisance that ruins ambush spacing.
Description
- Build: Eight-plait bullhide over linen core; tapered body ending in a replaceable fall and short cracker.
- Grip: Resin-sealed handle with shallow finger grooves; brass heel cap with lanyard ring; Ledger seal impression under the wrap on bonded pieces.
- Fall/Cracker: Brass-shot fall for decisive tip placement; muted cracker for low-noise cues along busy docks.
- Balance: Slightly handle-heavy for precise arcs and fast recoil; easy holster into a flat coil.
- Finish: Salt-resistant wax blend from Salt-Slick Kelp; dark, non-reflective tone favored for night work.
- Telltales: Light scuffing near the first third from hook-and-pull work; hairline resin seams indicate proper maintenance.
Type / Category
- Category: Flexible melee; sidearm; control tool.
- Role: Trip, disarm, bind limbs, snag objects, and silent hand-signal relay.
- Carriers: Brokers and escorts aligned with the Silver Ledger; select Harbor Wardens under Ilex Marr.
Stats / Effects
- Damage: 1d3–1d4 non-lethal (system-dependent); can draw blood with the brass-shot fall on declared lethal use.
- Reach Control: Grants reach for trip and disarm checks; advantage when targeting exposed hands, hilts, or straps.
- Bind Step: On a clean hit, may impose a brief “tangled” condition on light targets until they spend an action to free.
- Quiet Crack: Muffled cracker reduces noise signature; penalty to distant detection tests during night operations.
- Hook & Haul: Secure loop pull up to 2 kg at reach; heavier pulls require bracing or two actions.
- Signal Line: When tipped with a smear of Lucifer Oil, leaves a faint arc-glow visible to allies for a few seconds on dark surfaces.
- Drawback: Wet lash loses bite; disadvantage on trip vs. soaked or armored targets until re-waxed.
Usage / Crafting / Requirements
- Proficiency: Flexible weapons proficiency recommended; practice coiling, overhand casts, and recovery steps.
- Field Use: Keep coils flat; lead with the shoulder; snap short for binds; avoid hard-edge strikes that shred the fall.
- Maintenance: Wipe salt; warm and apply Salt-Slick Kelp resin; replace cracker regularly; check heel cap screws.
- Crafting (standard):
- Materials: Bullhide strips, linen core, brass shot, kelp resin, waxed thread.
- Steps: Cut and bevel strips; eight-plait over core; taper to fall; stitch handle wrap; set lanyard ring; cure resin wrap low-heat.
- Restrictions: Carry near bonded piers requires a registry token from the Counting House; fines escalate during curfew in Vesper Quay.
Lore / Background
- Association: Noted in pier ledgers as the preferred control tool for Scillia Doge during hush contracts and asset escorts.
- Practice: Wardens under Ilex Marr drill “two-step bind” and “heel catch” with similar lashes for crowd spacing.
- Rivalry: Street crews tied to the Gutter Syndic adopted heavier chain flails in response, trading precision for shock.
- Provenance: Early examples surfaced after salvage disputes near the Slickstone Arches, where quiet spacing mattered more than blood.
Image Gallery
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A coil of the whip on a ledger-strewn desk in Vesper Quay
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Scillia using the whip to snag a pact satchel during a tense dockside parley
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A harbor warden inspecting the resin-sealed grip for a bonded seal
Related Characters / Mobs / Scenes
- Characters: Scillia Doge; Ilex Marr
- Mobs: Hall Guard
- Scenes: Vesper Quay; Silver Ledger; Counting House; Slickstone Arches
Variants
- Travel Coil: Shorter 200 cm lash for tight alleys; reduced reach, easier concealment.
- Court Lash: Polished handle, bright cracker; ceremonial signals during bonded hearings at the Counting House.
- Night-Marked: Matte-black braid with pre-treated Lucifer Oil ampoule and blackout lanyard; enhanced Signal Line effect for brief arcs.
